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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#2036
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zoog
Depends. On Jebus, a game with 8+ heroes starting from day one is realistic, and if you don't limit yourself to trivial fights – you'll go bankrupt.
Am I the only one who actually checks fight times (there hasn't been a single objective statement on this matter)? Here's a very average fight against a stack of dwarves -- http://zoog2.narod.ru/misc/996.GM1. It took 02:15 - _without moral_, with minimal splitting (not fully successful due to rushing - which would have led to extra losses if not for Tazar). And this is supposed to be considered a difficult fight that you need to pay for with the timer??

On Jebus, you'll be given 60 minutes; with an average game lasting 2 weeks, that's an extra 4-5 (60/14) minutes per turn, so 60+6+1 equivalent to 10+1, i.e., essentially the classic Jebus timer. And yes, a fight against dwarves, zombies, and other nonsense with almost no army – those are difficult fights. Instead of dwarves, for example, there could have been Marksmen – would you have fought then?
http://heroes3.tv/aiwe