Skip to content

DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#2029
Auto-translated
What the discussion lacks is well-reasoned opinions from top-tier players. For me, the first truly relevant point was made by Maretti, specifically regarding the battle timer, because Maretti genuinely knows how to micro-manage at a top level and does so quickly. This person has the right to voice their opinion and expect that their opinion will be heard by everyone. Because they have the skill. And for some reason, this voice wasn't heard. The second candidate among the speakers who could be considered a top-tier player is Tvaryna. He insists on a battle timer of 1, but at the same time, you can often hear his own emotional outbursts on his stream about "medusa dens, which he constantly has problems with," or "archers who don't like him," or even just losing. So, yes, the idea of setting a fixed minimum battle timer of 1 and increasing the first two numbers is, in principle, a good one, but it comes from a player who himself micro-manages with errors that his "dad chat" makes fun of. Perhaps the problem isn't the timer. Perhaps Tvaryna is closest to the truth. I'm not saying the opposite. I'm just pointing out that we're paying less attention to those who micro-manage truly well. Vik has a tendency to want to lower the timer. He doesn't play much himself; he just believes that it would be more entertaining. He also doesn't base his opinion on the views of top-tier players. The example of Stinger and Forrest's gameplay was presented from the perspective of a viewer, not from the perspective of the players. Where is the simple statement from Stinger (who has already proven his skill in map maneuvering) or from Forrest (in the Wargame community, I'm not mistaken in saying that he is also a top-tier player) in the style of: "This timer is great, I felt comfortable playing with it"? And once again, I'll say that Kostya and Dirty made a good attempt (in the context in which he joined the discussion), and again – because the person speaks not only based on his personal experience but also relies on the tournament experience of other players, including top-tier players, which he witnessed. Without relying on the experience of top-tier players, we can write as many pages as we want. The more people chime in, the more we'll write. Before you write, at least read what those who definitely play better than you have written (if you doubt someone – okay, don't take them into account, but at least listen to those who definitely play better than you) and think about why they are writing it.
https://www.twitch.tv/grando__