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UVH – Unique Visual Representation of all Heroes of all Factions.

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#35
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RedHeavenHero
I would like to make a couple of small comments regarding the hero icons:
1) It would be better if each hero had only one version of the icon, sized 128x128. Reason: the game compresses images better than graphics editors and adjusts them to the current screen resolution. This way, images sized 64x64 become 78x78 and become blurry.
2) The icons should not have mip-maps. Because of them, when the quality of texture display deteriorates (which is necessary when playing through giant-sized maps), the icons shrink, and the remaining space is filled with the colors of the neighboring pixels.

I don't know, I have an SLI video subsystem and I haven't noticed this... :smile21:

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