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Season: "Autumn 2013". Online games for rating (reports, discussions).

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#1153
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27 11 2013
Javdet (blue Castle, Valkya, Moandor) def darkello (red Barbarian, Grechin, Tamika) 8mm6a 222

For the first week, I couldn't leave my starting area due to blockades; then came a period of poverty and complete emptiness regarding resources and clues. I built angels in double formation, fearing that they would teleport out, which is equivalent to GG. I managed to get back on track, gathering as many as 16 ducks from three hives and four constructed angel dwellings. I gave away some of the ducks and all the horses. By the way, during the second week, I cleared an external dwelling for angels – it was guarded by 123!!! improved water elementals. I didn’t see any similar external dwellings on the map. There are four castle strongholds on the map – I don’t know where so many come from. In short, after another couple of hives, three resource nodes, and no progress with Dragon Utopia by the end of the fourth week, I thought this series of absurd situations continued from the generator on SOD. Three Necromancers and a captured necropolis with reinforcements offered some hope.
In the second month, I headed towards the last remaining direction, to my home village, where Dragon Utopia is located in the Chigirakh region. Surprisingly, it was quite good, with a book of earth and a kettle. After taking the central city with Moner and his stables, we gained what turned out to be a decisive advantage. Then I went through archmages and skeletons, but there was no final battle.

Thank you for the game.

By the way, here's a picture especially for fans of necromancy:
IMO, they need to be reduced to at least 2.5%%

Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.