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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#1996
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Aiwe, so, is 1 minute too short, and 2 minutes pointless? It's unclear...
1 minute is a playable timer, but only if the initial number is large and the first few days are fast; otherwise, there won't be enough time left (or enough time for turns) during moderately difficult battles.
Let's recalculate it together. Let's take 8mm6 - in the first week, a regular timer usually takes 6 minutes/day; 12 - already 8, and for some, even 10. Let's say there are 8 battles per day on day 11 and 16 on day 12 (this is close to the maximum, as far as I know). Let's say 40% of the battles are easy (00:40), 50% are medium (01:30), and 10% are difficult (03:00). Let's say the game lasts until day 141. 11+12+13 = 7x(6+8x0.5)+7(8+16x0.5)+7(8+16x0.5) = 294 minutes, which is 168+6+1 or 126+8+1. That is, the actual action gameplay won't fit within the proposed limits.
[off]I'll repeat, the opinions of top players on this issue here are not entirely adequate for the general rules.[/off]