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(Hero - Rogue) in Heroes 4

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#138
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Pandora;70204
I don't like it because it's too tedious. You need to gather all the heroes in one place before the growth happens. What kind of game is it when you're constantly tied to your castle? In the 4th game, you run around the map, capture a town, wait for the caravan, replenish your army, and continue. If you don't replenish, that's fine, everything accumulates. But in the 3rd game, it resets...
I don't quite understand what you mean by being "tied to the castle." The main thing is to buy troops in time so they don't disappear. And have more heroes. There are 8 heroes in the field + in each fortress, in the inner courtyard. There are combat heroes and transport heroes in chains. You can transfer troops to mines. And then go back towards the fortress, while one goes there, another takes troops from the mine and passes them to the combat hero. I agree, it's tedious! But it's effective! ;)

Added 5 minutes later
BASON;70217
Even though the conversation has moved away from the topic, we need to talk about caravans. Chains take a lot of time. With a caravan, the army doesn't travel; it disappears for a while, as if it doesn't exist at all. Although, who prevents you from using both options? But running to the dwelling for a newly spawned monster is very inconvenient and sometimes simply impossible.
:smile16: The caravan will save your time and nerves:smile16:

That's true, but it's also not quite true :) Have you watched the offline Zveroboy tournament for the 4th game? He made it endless - he'll soon be posting descriptions. He personally completed the map in 10 days. I was a little less lucky. But with such speeds, you don't have time for caravans.
What kind of game are you talking about: online, offline, or playing against the computer?