it's been a long time coming, but the chess timers also need to be chosen correctly; sometimes there are such huge ones that by the end of the game, 2 hours of time remain, and the game, for example, ends on move 145.
Naturally, each template will have its own timer; for example, XL+U clearly needs a longer timer than L-Ki, because the template itself is larger in size, and more actions and maneuvers are required + computers. As an option for 8mm6a, an analogue of today's 10 minutes in SOD or 4000+400 in WT could be 60+6+2.
For 2sm4d3, an analogue of 6 minutes, or 3000+300 in WT, will suffice - 30+6+1. And so on, think through and write down for each template.

