Auto-translated
Yes, I think there should be at least one strong combatant in the party. It makes the early game much easier.
I've come up with this party:
Goblin monk, human archer, dwarf cleric, and elf mage. I'll probably go with the Dungeon faction. I've never seen dark monks and archers before :o. I don't even remember what they're called. But a cleric and a mage are essential. Without them, it will be very difficult.
I've come up with this party:
Goblin monk, human archer, dwarf cleric, and elf mage. I'll probably go with the Dungeon faction. I've never seen dark monks and archers before :o. I don't even remember what they're called. But a cleric and a mage are essential. Without them, it will be very difficult.
Подмосковный рейнджер, не ведающий стаха