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Races and Character Classes

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Князь_OMEGA;70026
Well, it's a matter of personal preference. In my D&D games, if there's an elf in the party, they're always either a mage or a ranger, so I decided to add some variety in M&M. By the way, my friend only considers goblins, orcs, and their half-breeds (like half-orcs) to be suitable for mages. It's a matter of aesthetics, after all; you can complete the game with any party.:smile01:
Well, it's not entirely about aesthetics. Here's an example of what a goblin mage would be like:
Goblins are fierce fighters but poor mages and clerics. Their only true calling is knighthood. For every point invested in the Speed and Might attributes, they receive double the benefit. However, for every point invested in Intellect and Personality, they lose two points. Recommended classes: Knight.
And besides, goblins have an artifact in the game that is only available to them, and that is... a sword, and since mages don't wield swords, they'll have to forgo the artifact.
Elves are natural mages and archers. For every point invested in the Accuracy and Intellect attributes, they receive double the benefit. However, for every point invested in Endurance and Might, they lose two points. Recommended classes: Sorcerer, Ranger, Archer.