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Winter Championship for Heroes 3 [Kyiv-2014]

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#75
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Dirty_Player
Maybe try 8mm6a for L+U?

“Margo” template (8mm6a for L+U)

Basically, it’s the same 8mm6a, but two quadrants with companions have been removed, and dead-end treasure rooms have been made passable. All transitions are 3000, transitions to treasure rooms are 6000.
All player zones (1, 2, 5, 6) have standard contents.
All intermediate zones (3, 4, 7, 8, 14, 15) also have standard contents, only the range [500-3000]x12 is more abundant, so there are more money, stashes, and supplies.
Corner treasure rooms 9 and 10 contain villages; their content is standard for treasure rooms.
Treasure rooms 11, 12, and 13 do not contain villages; the range [10000-15000]x15 has been increased here, so there are many hives and drowned creatures.

You can play 1x1 with random companions. Or you can play 2 players + 2 companions. Then, after the players have chosen their Castles, red chooses a bot for blue (green), and blue chooses a bot for red (brown). Let’s say they sabotage each other :D

rmg and tpz template files
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