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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#1891
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Wicc, I wrote that I suggest considering the essence of the game to be the destruction of the opponent. None of the examples you provided contradict this essence. Tactics haven't deviated from this essence, not "long ago" or "far away." If you have another formulation of the game's essence that contradicts the examples you provided... well, state it first, and then provide the examples.
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