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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#1826
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The_
they would fix it so that after a certain number of turns, creatures would start losing life; a basic spell would be cast that would deal damage to everyone, regardless of resistances, etc.
That's pretty much how it is. :) On round 2^32, all creatures die due to an overflow of the round counter used for clones (but also ticking for all other creatures).