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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

#1818
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Wicc
The option with a draw is bad because in most matches, a win is needed; a draw doesn't suit either side.
What is "most"? Roughly – about 5% of matches, no more. Tournaments with a knockout system.
In seasonal leagues and tournaments with a round-robin format, a win isn't necessary.
Is 5% really a majority?
And replaying a match is a significant time delay.
B. And, by the way, besides the fact that a draw will only be a time constraint in 5% of cases – how often will a stalemate situation arise in those 5%?
If anything needs to be changed in the rules, it's the clause about a stalemate with restricted movement. Loading an autosave, in my opinion, doesn't match the spirit of the game; all game situations should be resolved within the game itself. For this case, I would suggest an amendment to the rules – "in the event of a stalemate with restricted movement, the fleeing side must accept the battle."
I think this is correct.
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