09.11.2013 VanjaM (Red, Dungeon, Shakhti, Shakhti) def RoninHW (Red, Rampart, Kyrre, Kyrre) Mini-nosta 222
There was 1 restart from the opponent and off we went. It spawned in the underground, on 111 I took a max Dwarf Cottage (without GSA) and Shakhti immediately gets a log with Earth Magic! On the road there is an external dwelling of cats, where I stay overnight. On the next turn, scouting reported 2 more external dwellings of cats on the respawn, one far away indeed, but within reach and also a Dragon Utopia nearby! The 3rd external dwelling comes together with a Griffin Conservatory and 3 piles of resources for 10-19 utopias. I thought and thought, but went in and broke it without problems... Conservatory 2 - I turn around. I ignored the computers in the 1st week, they were too far. Then I started playing just awfully - losing cats on flat ground against dwarves/gogs, I already thought to write GG or ask to save, but I got a grip on myself.. On 121 I had 10 cats +9 not recruited, 0 gold. I somehow defeated the Necro and Conflux computers, under Conflux was a Conservatory, after checking - 1, I take the scout hero. When Shakhti was breaking out of the Necro castle, I forgot to buy the spell book (...), so I ran without it until the 4th week. I took the home Conservatory only on 125, then at the Necro computer's Conservatory (3) - I run to the treasure zone. Ran around for a whole week and only found a Dragon Utopia by 137. I take it on 141 (without a spell book), but there are decent stacks and meat from the box. The Dragon Utopia is a tier 1, but there's a level 5 hat in it :) I break back home, replenish mana, full recruitment. With the help of Dimension Door, I take the Dragon Utopia at home (1) - Captain's Hat, I upgrade the cats. Then a Dragon Utopia drops at Conflux (1) with the КЗ :) In the treasure zone, I quickly collected hives for 50 utopias and a shield +4 Tower. On 146 I take the opponent's main using Dimension Door and Fly, which he gave back a few turns later. But I took his Castle and ate the Angel growth. Kyrre runs to the central treasure zone (scouting showed it was very poor) and on 211 we saved late at night. After loading on 212, I attack. I was afraid of the red orb, but it turned out to be only a cloak (screenshot below)
Shakhti 20 15 13 (339) expert Weapons, Earth, Air, Armor was never given, +2 Speed.
Kyrre 12 30 15 (130) expert Archery with Golden Bow, Armor, Earth, basic Air, no Weapons.
In response to the Oil, I cast Mass Haste, and my opponent didn't have Cure for the Slow at that moment... The Blue player blocks the grand elves and starts shooting painfully. But hit-and-run with Haste and a 375-damage Bolt on the elves forces Kyrre to buy a new army. 28 cats remain, all utopias and a few Pegasi, Kyrre has 5 Dwarves, all Angels, 5 Centaurs, 18 Grand Elves, a few Lizardmen, and 17 regular Elves. Then with full control, I collected 94 utopias, started taking castles from my opponent, who ran off to a faraway treasure zone. I upgraded the utopias, eventually spotted Kyrre on a speed stack and, after breaking the previously revealed Shackles of War, I caught her...
Thanks for the game!
Thanks for the game!