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#124
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Heroist
By the way, I completely agree. The first time, I only played the campaign on Recruit difficulty.

In my opinion (as an average player), large maps should be designed so that they can be completed on "Veteran" difficulty on the first try, which is how the "canonical" maps and campaigns are made. On "Veteran," the computer acts more or less intelligently and puts up a reasonable resistance. But replaying a map, first on Recruit, then on Warrior, etc., takes away from the charm of novelty – you stop paying attention to the cutscenes during replays, and you already know where the loot is, so the interest and enjoyment are diminished. The goal becomes simply to prove to yourself, "Oh, how great I am." :smile12: