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Season: "Autumn 2013". Online games for rating (reports, discussions).

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#816
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05.11.13 Vatya (blue, Castle, Valya, Ciele) def CrazyDuck (red, Dungeon, Miner) cmka 123

The stables under the base with built Archers and Ciele stopped me from my last restart. By week 1 day 1 turn 4 I realize there's simply nowhere to go, because both passages to the portals to the secondary zones are blocked by 10-19 Pegasi and 50-99 Orcs. There's simply no wood, simply no gold, I barely stick Cavaliers into the Fort. By week 1 day 2 turn 1 I don't even have gold for the recruitment of 9 miserable Archers, 4 heroes are nervously smoking near the teleports!! But!!! there's Ciele with Oil!!!

By week 1 day 2 turn 1, with great difficulty (lucky it didn't come down to "FREAKING MORALE"), I take the mini Gnome Mine. I buy more troops, and immediately take the Naga Bank on turn 4. Same idea, freaking morale leads to a wipe. Luckily I barely manage (towards the end the Archers went into melee against the Nagas), got some extra gold, full recruitment, upgrade of the miserable 4 Cavaliers in the stables and go for a couple of Griffin Conservatories. The Griffin Conservatory fell much easier, Champion speed gives its advantages.

I break through 18 Pegasi for the rampart secondary zone, break through 55 Orcs for the double, send the Cavaliers to collect gold. But on week 1 day 2 turn 3, the cheeky Miner arrives. Ciele just happens to be positioned on the Angel for speed boost in the center of the spawn. I gather the troops into a stack, stop by a Well on the way, and attack.
My army has the notable units of 25 Archers, 2 Angels, and 4 Cavaliers. The opponent has 30+ Eyes, 100+ Troglodytes, 6 Medusas, 6 Earth Elementals, and 6 Minotaurs. How this battle wore me out... Opponent on Tactics covered the Eyes, with Haste eliminated all my Archers with Troglodytes (a bad trade for me). Mana is at 40, he shoots with the stack for 40 damage and is covered from all sides. Plus the terrain is such that you can hardly get through. I already thought I'd have to buyback on 1-2 Angels (they barely even entered the fight, they'd eliminate units from Wait and retreat back + Heal) but the opponent's main damage stack of 6 Minotaurs was positioned with Tactics so that they could hardly get out. In the end, we played it out to where I eliminate 5 Minotaurs with Archers+Angels and block the Eyes. GG

05.11.13 Vatya (blue, Castle, Valya) def Rockmashine (red, Citadel, Crag Hack, Müllich) cmka 122

By week 1 day 1 turn 1 I was just stunned!!! Of course we play!!! Further revealed that there's no gold on the map for either of us at all, Cavaliers barely got into the Fort again, but the horde of Archers and 3 Griffin Conservatories warmed the soul. After discussing with the opponent, I sent him my screenshot, after which it was an unambiguous GG because there was nothing to counter at all and nothing was foreseen in the future. I, on the other hand, would take any Griffin Conservatory 2-3 to start, well and then whatever.
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