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I don't want to criticize the author; he clearly tried to create an interesting story-driven map. It's evident that he put some artistic effort into it. However, it's also clear, unfortunately, that the quests are not very well balanced.
For example, if you have the Wings of Angels, there's no need to go to the Dark Forest and fight for the shipyard. You can go straight to Blue or to the Ice Shield.
It's unclear what the point of the quest involving 7 cities is. That is, you have to capture all the castles, including those of Blue and Green, but at the same time, leave at least one of them alive?
In fact, I couldn't complete all the quests, even though I tried. Just like with Juice, Blue came to me on his own. He was weak, easily defeated, and the game ended (Green had already been destroyed by that point). :smile38:
Perhaps it would make sense to replace the Wings with another artifact and place a strong garrison on the shore(s)?