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#2850
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We need to extract all the files for the dialogue scene... But we need to find out where they are located by looking at the scripts: there should be a link to the main dialogue scene file, and from there to all the other files.
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I understand a lot, but I'm not an expert in the editor. Can you provide more details about this?
Set the specialization to zero and then use scripts. However, such a specialization, as you have, needs to be thought out in terms of the interface first: how will the conversion be carried out? Automatically? If so, at what event? With any change in the army? When entering a city? Once a day? Is partial conversion possible, and if so, how? One creature at a time? Or a large dialogue that allows you to convert 1, 5, 20, or 50 creatures at once, for example, depending on the selected option?
1. How can I set the specialization to zero?
2. Conversion upon entering a city, if there are 5, 10, 20, or 50 Vampire Lords in the army, but with a dialogue window popping up: "You have nn Vampire Lords. Vyacheslav can turn them into Death Knights. Convert nn vampires into Death Knights? The cost of converting each vampire is 700 gold and 1 mercury." Partial conversion is possible, not the entire squad. It is displayed automatically when Vyacheslav appears with the script name Serberus. I haven't created Vyacheslav yet, but his script name will probably be Visas.
The conversion can only be carried out on the first day of the week.

Added 17 minutes later
It's better to remove the condition for partial conversion. Let the player divide them into slots.
Правило во взгляде...

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