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#31
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baratorch
But I can only blame one thing:
The in-game data transmitted over the network from one player to another arrives with errors. The preparation of the data for transmission and its reception, as well as the processing of the received data, work perfectly and contain no bugs.
It seems the problem lies in the tool the game uses to transmit data over the network.
The castle also sometimes turns gray in the hotseat mode.

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