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Season: "Autumn 2013". Online games for rating (reports, discussions).

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18.10.2013 HellLighT(blue,Necromancer,Galthran) def Darkello(red,Stronghold,Crag Hack) Jebus cross 126

It was a strange draft; out of the first 8 heroes, there were only 2 necromancers, but there was Luna (who ended up completely useless) + a decent starting stack of skeletons, and a fair amount of gold, 3 external dragon dwellings (managed to take 2) and 3 Dragon Fly Hives off-road (1 very far away). On the plus side, Boots of Speed and Necromancy Cloak, but also deep and behind strong guards. As a result, I claimed both artifacts by day 115, but got no magic for the main hero, and the Griffin Conservatories were double and fast — Champions and Death Knights, I think. In short, an early push didn't work out. By the end of the first week, I swapped a couple of heroes for necromancers that had arrived, and by day 124 I had 800 skeletons. I broke both Griffin Conservatories with a loss of 100, poked around a bit in the treasure zone, and with the orb overwhelmed Darkello. Thanks for the game.

30.10.2013 HellLighT(Red, Rampart, Kyrre) def Gomunguls(blue,Stronghold,Gurnisson) Jebus cross 127

A respawn very rich in Dragon Fly Hives and Griffin Conservatories, but very large, and the hives were mostly off-road. I spent the entire first week just collecting, and the start of the second week too. As a result, by day 123 with 50 Wyverns, 10 Angels, and 10 Unicorns + Power of the Horde, I break a Dragon Utopia (1) — it gives КЗ! I teleport via chain to the imprisoned Tyraxor, who breaks a Griffin Conservatory of simple Nagas and captures the town, where Kyrre immediately Town Portals and takes another Dragon Utopia (2) — they give a Helm +10 -2 and a Sword +12 -3. All this time, I was rebuilding the Castle village. By day 125, I finish gathering resources. In the treasure zone: +2 All, +3 All, Dragon Utopia (3) +5 All and something else. Prisons, the central town, 2 Pandora's Boxes with gr and non-gr stat boosts, 2 Dragon Fly Hives with Loaches, and I barely make it back with Town Portal (which saved me, since I hadn't upgraded the Angels yet). Meanwhile, the opponent uses Dimension Door to burst in where I had just stood, collects everything lying around nicely, and rushes toward me. I upgrade the Archers and head for the opponent. However, I blundered and didn't pick up the bracers — there were two pairs on the respawn — but I completely forgot about the ones I was retrieving... Managed to do it with Fireball under the Cloak of Abandonment, because I didn't want to lose the Archers. The opponent had a slight advantage in stats, but the troops: 6 Angels, 5 Bears, 20 Wyverns, and singles. The Ballista hit painfully hard, almost one-shotting an Archer with a broken arrow, and Lightning for 600. The terrain was simply awful for me — his side was encircled by a lake, shielded on one side by the Ballista, and on the other side blocked by Wyverns and singles. I used Death Wave to shave off the singles and, thanks to the Unicorn's Blind on the Angels, managed to prevent the opponent from taking a turn after the second round. Thanks for the game.