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#1540
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Beta version; I'll finish it sometime (maybe).
Blood runs cold and something breaks in your chest at the sight of this ancient Castle. It emanates a chill more terrible than winter frost, a chill of death. Whether it is inhabited by an aristocrat or a simple peasant - it doesn't matter, everyone fears this place forsaken by God and avoids it. Daylight does not reach it, the land yields no fruit, livestock dies, and people from nearby towns mysteriously disappear at night. Rumors circulate among the common folk about terrifying monsters, enchanting women, and mysterious creatures that dwell here. Few can say with certainty whether this is true, but what is known for sure is that those who go there do not return. The Church decided that this could not continue any longer and tasked the Inquisition to unravel the mystery of this place. In addition, it was noted that each volunteer would be generously rewarded for their help in this endeavor.

Count

The owner of the Castle.
Features:
- His vote counts as two.
- Can order executions at will.

Countess

The third and favorite of the Count's wives.
Features:
- Caprice: can control any (no more than one per night) neutral character from the town according to her whim (disappears after the Count's death).
- 50% protection against attacks (disappears after the Count's death).

Butler

The Butler is obliged to greet and see off all guests, but he only has to perform the first part, since the guests stay here forever.
Night actions:
- Determines the affiliation of the selected player (loners are perceived as their own).

Coachman

Night actions:
- Isolates or redirects the selected player.

Gargoyle

Features:
- 75% protection against attacks.

Werewolf

The Count's pet dog.
Night actions:
- Kills the selected player.
Features:
- Acts on the Count's orders. After his death, he can act independently.

Warden

Night actions:
- Blocks the selected player.

Gravedigger

Night actions:
- Protects the selected player and kills the attacker.

Restless Soul

The first of the Count's wives.
Night actions:
- Healing.

Unhappy Soul

One of the Count's victims, tortured and executed by him during her lifetime.
Night actions:
- Dies instead of the selected player.

Herald of Time

Features:
- Time manipulation: either completely deprives the target of features and actions, or allows them to perform night actions twice and gives 50% protection against attacks. A new target can be chosen only when the previous one dies.

Herald of Death

Features:
- Once per game, he can choose a player and turn them into undead (if it was a member of the Inquisition) or kill them (if it was a loner or resident of the Castle). In the first case, the converted becomes a maniac and receives 50% natural protection against attacks.
- If the loners are dead and the residents of the Castle remain in the minority, the Inquisition perishes and the town automatically wins.

Inquisition
Features:
- Each inquisitor can commit murders.

Priest
Night actions:
- Indulgence: blocks the selected player and removes him from the game if he is a Soul.
Executioner
Night actions:
- Holy Flame: kills two players in one night (once per game).
Features:
- Ignores natural protection.
Hunter

Features:
- Cannot be blocked or redirected, does not die from the Gravedigger's protection.
Doctor

Night actions:
- Healing. Does not affect the same player twice.
Mysterious Volunteer

Night actions:
- Determines the affiliation of the player (town/loner).

Jester

Features:
- Can use any action or feature of the Inquisition and the Castle (excluding Heralds), but only once each.

Demon Queen

The Count's second wife. Jealous and vindictive, she wants to kill her husband and become the sole mistress of the Castle.
Features
- Demonology: every night she can commit murders. In exchange for sacrificed souls, she can summon demons that live for the next three nights. Summoned at will from the following:
Mammon. Takes on actions directed at the Queen.
Abaddon. Kills the selected player. The victim cannot be healed.
Astaroth. Blocks the selected player and learns his role.

Statistics

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