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Unity of the Elements

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#133
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_DEAD_ZUNE
So, after reading all the reviews, I realized that I didn't quite understand what needed to be done:

- There's no need to create Titans at all, and I didn't create them.

- There are no problems with the mini-bosses at all, because Lightning, at a high hero level, almost wipes out any unit, except for Death, which was a bit tricky (I didn't expect countless hordes of skeletons, but I quickly realized that they were summoned and could be "ignored").

- Regarding the puzzle (it's incredibly easy and incredibly difficult).

- I'm supposed to face the boss tomorrow.

Regarding the map itself:

- Everything is perfectly done, a 5 out of 5 for the terrain. (The large Tower in the Dungeon was surprising).

- A 5 out of 5 for the scripts so far.

- A 12+ for the battles with the mini-bosses.

- A 5+ for the plot.

- I'll give my opinion on the boss tomorrow.


Thank you for the feedback! Lightning is a very powerful spell, but it also has a significant drawback, mainly that after casting it, the hero's turn doesn't advance faster, and this is not affected by effects such as the "Spellcraft" skill or the set bonus from the artifacts of Sar-Elam, as well as the mage's ability to cast spells twice. So, in not all situations and at all difficulty levels is it possible to win all battles with a single spell.

Whatever