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Season: "Autumn 2013". Online games for rating (reports, discussions).

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#659
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27.10.2013 u2noob (Red, Swamp, Tazar, Tazar) def twaryna (Blue, Dungeon, Beholder, Beholder) 2sm4d(3),125
Used all restarts.
The spawn was decent, but annoying guards on the secondary zones (greater medusas and monks). On 112 I lose everything except 10 lizardmen to the medusas, those creatures turned my troops to stone after every hit - as if they had gorged themselves on stone turds.
Plan NECRO. Necro doesn't work out too well, couldn't get expert necromancy. On 121 we take the first Dragon Fly Hive, more Dragon Fly Hives, 5 medusa hatchlings and a nagabank via a very long chain, where every Dragon Fly Hive fought a battle and was knighted into the swamp kingdom. We upgrade 18 Wyverns. Tazik breaks through the monks to reach the secondary zone and was about to jump into the treasure zone, but in the secondary zone there turn out to be reds. I take the castle, the Beholder is revealed while rushing - BUT THERE ARE 3 SECONDS LEFT ON THE TIMER, I attack without setup - the Beholder runs away. Next turn the Beholder is within reach (thankfully scouting helped). On 125 I attack, 18 groups of Wyverns have nothing to counter.
Thanks for the game.