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Ideally, for the template, it would be better to replace the secondary structures with villages (since there's not much money on the template, it's unlikely anyone will actually build them). This would make it easier with the Warlock, and something should be done about the portal; it's too easy for the blue player to break through one guard, while the red player has to break through two, and they're not even equivalent. I generated the map 5 times, and every time the red portal had very strong guards. Also, it would probably be better to place pre-built Pit Fiends in Inferno.