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Season: "Autumn 2013". Online games for rating (reports, discussions).
We restarted, the middle roads gave out, two native ones, but no marksmen for either :( also a cons three-piece next to the castle. On the road there was an external dwelling of horses for 50+ bones, took it on 112 after delivering the Spirit of Despair, gave Zhabik the log, straight into the folders. Gradually spread out, found a +1 speed necklace, a second external dwelling of horses behind a stack of medusas with GS. Took both external dwellings on the first, but lost one horse on 36 mages with GS for an obelisk, a bunch of resources, and a bowstring. On the first, horses in the citadel, on the second, upgraded the horses at home, since there were no stables at the respawn. Took the cons and ran for the boots, guarded by 36 archmages. Then found two more cons (1+3). Along the way, collected nagabanks and other monetary delights, eventually on 125 went through the gr. pits with 8 angels and 14 horses. Discovered that the center was native, captured the external dwelling of angels and the +1 speed ring, but didn't manage to take them. The opponent came out the next day, but the GO fairies severely weakened him, so he didn't get far. Thanks for the game! _/
I confirm. Came out on 125, collected skeletons and built up the Mage Guild, gathered spell power and knowledge to resurrect and save the skeletons. In the end, took out 6 fairies without losses, but only 30 mana remained, and ahead were 50+ wizards, where the remaining mana and army were lost. Thanks for the game