Skip to content
User Avatar
#68
Auto-translated
yasnikov;69203
I wouldn't change any of the factions, but I would gladly change some creature stats. Most likely, I would increase the initiative of Minotaurs and, instead of regeneration, give Hydras some ability like "charge" (like Rakshasas have). Then these two types of slow units could actually be useful in battle.

Or maybe not, I would still replace Minotaurs with something flying, because when attacking castles, you have to rely only on magic and dragons. By the way, why were Gargoyles assigned to the Wizards? I think they would look more organic in the Dungeon, for example, with the Dark Elves. If you add more health and damage to them, they would become an excellent Tier 3 unit.
Gargoyles have already become a staple for the Wizards. Besides, one flying unit is normal. After all, Warlocks should live in Dungeons, and where would they fly there? And balance is also important. Minotaurs are needed, if only because Necromancers can't scare them with their screams and howls, and besides, when attacking a castle: earthquake and earthquake again, because it belongs to summoning magic, which is always in the Guild of Wizards of the League of Shadows

Statistics

Welcome our newest member: leyu