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"Новичок SUMMER-2013"

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#906
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10/15/2013 The_ (red, citadel, stronghold) def Diabler (blue, swamp, castle) JC 211. (1-0) It seems we chose all the restarts. The first day was very enjoyable; I immediately got a gray hero in the refuge! A crate with 50 wolves. I also found a stash of birds, but the very long and winding roads made things difficult, so I couldn't complete the chain to level 114, and the stronghold hero replenished his mana without artifacts (exactly 50 mana points were missing, and there was no money to do it). I should mention that on level 113, I saw a book of fire behind the monarchs, so I took fire in the school of magic, because the Grand Order (GO) is doubled – golden rukh and red dragons, and it's not very clear how to beat them (I found the first clue on level 116). I managed to find three hives – all in terrible locations – and a level 2 expert guild there as well. I only gathered all of this by level 123 – there was a terrible shortage of money. On level 124, I break the GO. I only have advanced fire. I don't know what I would have done without Berserk – probably the game would have ended there, because the birds bit me badly, and then there were 25 red creatures + 5 black ones – simply brilliant. Somewhere around level 10, with two angels and 7 rukh, I break through to the center – I have 0 mana, so I have to immediately go back to the castle and replenish my mana, losing more than 1000 mana points. The treasure is going fast – I only run along the road without turning anywhere, occasionally clearing out hives. I managed to gather 20 vipers when I reached the next castle in the center. First contact: a hero who was just released from prison with 180 mana is killed by a blue hero on a hydra + wave of death, and he runs away into the darkness. The stronghold hero runs along the road, looking for the blue hero. My army looks better – the stats are balanced. The blue hero is nowhere to be seen; it's also unclear where he went. But there is Pandora, which I manage to take with the last mana points – it gives 15 monarchs. There is also a Crown of the Underworld with shackles. I take all of this on the next turn, level up earth magic, and teleport to the central swamp, next to which there is a castle with a smaller army – this is where it would all end, but I still don't understand why I attacked with a weak hero first. I wanted to check the army and what bonuses there were, but it was absolutely not worth it. The castle hero simply bought off the weak hero because he saw that I had the Crown of the Underworld and the shackles. The next two weeks are spent chasing the castle hero around neighboring respawn points. After completely clearing out the center, I rushed after the castle hero, who had slipped to another respawn point. Two weeks of chasing. In the end, I caught the castle hero on a snowy respawn point with the last mana points. The stats are higher there (although not by much), and the army is smaller, although the tavern showed more units for the blue hero + there was a potion and an angel alliance. But 66 monarchs + 47 attack under the stronghold hero at level 25 do the trick + red shard + bracers. There was also an artifact of tactics, but I didn't have time to bring it, so I decided to attack without it, because I couldn't let the castle hero escape. Thanks for the game! We still can't find the password for the first game. I have a big request for Baratorch or people who communicate with him – please ask him to send us the passwords: for the blue player, The_ (241568808), and for the red player, Diabler (I don't remember his ICQ number, I'm writing from work, I think Diabler will add it). I uploaded the saves earlier. If the link is no longer valid, I will add the saves tonight, or Diabler will do it sooner.
241-568-808