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The tournament concept remains unchanged. There are some minor adjustments.
I propose the following:
1. 6 teams of 4 players each;
2. Points for game results will be awarded as follows:
- The number of points for winning against a player with fewer ship decks = (n1 + n2) / 2, where n1 is the number of ship decks of player 1, and n2 is the number of ship decks of player 2.
- The number of points for winning against a player with more ship decks:
- For a player with a single-deck ship:
- Against a player with a two-deck ship: 1/2 = 0.50
- Against a player with a three-deck ship: 1/3
- Against a player with a four-deck ship: 1/4 = 0.25
- For a player with a two-deck ship:
- Against a player with a three-deck ship: 2/3
- Against a player with a four-deck ship: 2/4 = 0.5
- For a player with a three-deck ship against a player with a four-deck ship: 3/4 = 0.75
- The number of points for a win between players with an equal number of decks is 1.
- The number of points for a "draw" result, regardless of the number of decks each player has, is 0.
The principles of player drafting remain the same.
Team captains: dmitrik, ekzekut, will, sir_moz, Adv, Y11.
The tournament duration is 7 days, with an additional 10 days for make-up games.
I propose that the participants choose the map template (only Huge size) in one of the following ways:
A) Randomly;
B) By eliminating played templates, with the list of templates being renewed after all available templates have been played;
C) From a complete list.
Faction distribution: the Dungeon and Necropolis factions can be used no more than 2 times, and all other factions can be used no more than 3 times.
The following team names are suggested for the 6 teams:
- "Golden Doe";
- "Whimsy";
- "Retribution";
- "Bounty";
- "Triumph";
- "Destiny";
- "Roubak";
- "Rainbow".
Captains, choose whichever you like...