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#9
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Turn-based saves can be found here. Brief game description (I haven't played in a while, so I'm writing from memory): Day 1: - Resource gathering (hiring/firing many heroes) - Kir takes Advanced Logistics and is dismissed (he will free Rasus) - Building a 1st-level Guildhall - Visiting the outer Market and exchanging resources for gold - Siila and Jhem board ships (Siila, with Advanced Water Magic, creates 2 of them) - A diplomat recruits Royal Griffins 19x15x0 and is dismissed - Solmyr takes the Crypt - Gunnar stands next to Jhem (he will collect artifacts from the sailors) - Moner, Dessa, Adriana, and Luna nest close to the Knights 17x17x0 (the army consists only of Royal Griffins) A total of 20 heroes were used (no one ran away, no double hiring) Day 2: - Siila and Jhem find the Sphere of Wildfire and the Necklace of Heavenly Bliss - Gunnar gives these artifacts to Solmyr - Solmyr levels up, replenishes mana in the well, and takes the Cloak of Speed from the Fanatics 4x20x0 - Gunnar continues the relay and meets Luna (transferring artifacts, Griffins, and Pikemen) - Luna doesn't break through the Knights 17x17x0 immediately (the enemy often uses morale boosts). The Knights' tendency to charge forces them to go through the entire Wall of Fire - for me, this is the most difficult battle on the map, but I repeated the winning strategy 4 times because I changed the hero teams) - Luna drinks at the well and easily breaks through the Gorgons 20x18x0 and Manticores 17x22x0 - Adriana easily obtains the Red Dragon 23x25x0 - Moner, the errand boy, assembles Dessa's army - Dessa makes everyone commit seppuku in her path and captures the Fortress 28x3x0 - Resource gathering in the swamp (hiring/firing several heroes) - Visiting two Hives (I think I now have 14 Wyvern-ducks) - Almost random heroes, with ducks at the ready, buy two Hydras - The outer market greatly helps with gold - Building a 2nd-level Guildhall (the saving Blindness!) - Kir, with the ducks, speeds up on the Flying Snakes 23x5x0 (Flag 27x4x0 and 6x34x0) - Resource gathering from the necromancers (hiring/firing several heroes) - Building a Skeleton Machine in the Necropolis 3x34x0 and transforming the Hydras and Red Dragon into Bone Dragons - The Tesla magician 0x35x0 gives 10 Devils - We break through 16 Hydras with Devils (using a pocket on the battlefield) and get 5000 - Kir teleports behind the city of Mavra Drakon, speeds up on the Flag 29x25x0, and frees the prisoner - Rasus - We hire the Bookworm Coronius in the Castle, level him up, and teach him Starfall, Restoration, etc. - Inthay delivers all the magic to Rasus - Rasus takes the Dragon Utopia and attacks Drakon A total of 32 heroes were used (1 ran away, no double hiring) Final battle:

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