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Turn-based saves can be found here.
Brief game description (I haven't played in a while, so I'm writing from memory):
Day 1:
- Resource gathering (hiring/firing many heroes)
- Kir takes Advanced Logistics and is dismissed (he will free Rasus)
- Building a 1st-level Guildhall
- Visiting the outer Market and exchanging resources for gold
- Siila and Jhem board ships (Siila, with Advanced Water Magic, creates 2 of them)
- A diplomat recruits Royal Griffins 19x15x0 and is dismissed
- Solmyr takes the Crypt
- Gunnar stands next to Jhem (he will collect artifacts from the sailors)
- Moner, Dessa, Adriana, and Luna nest close to the Knights 17x17x0 (the army consists only of Royal Griffins)
A total of 20 heroes were used (no one ran away, no double hiring)
Day 2:
- Siila and Jhem find the Sphere of Wildfire and the Necklace of Heavenly Bliss
- Gunnar gives these artifacts to Solmyr
- Solmyr levels up, replenishes mana in the well, and takes the Cloak of Speed from the Fanatics 4x20x0
- Gunnar continues the relay and meets Luna (transferring artifacts, Griffins, and Pikemen)
- Luna doesn't break through the Knights 17x17x0 immediately (the enemy often uses morale boosts). The Knights' tendency to charge forces them to go through the entire Wall of Fire - for me, this is the most difficult battle on the map, but I repeated the winning strategy 4 times because I changed the hero teams)
- Luna drinks at the well and easily breaks through the Gorgons 20x18x0 and Manticores 17x22x0
- Adriana easily obtains the Red Dragon 23x25x0
- Moner, the errand boy, assembles Dessa's army
- Dessa makes everyone commit seppuku in her path and captures the Fortress 28x3x0
- Resource gathering in the swamp (hiring/firing several heroes)
- Visiting two Hives (I think I now have 14 Wyvern-ducks)
- Almost random heroes, with ducks at the ready, buy two Hydras
- The outer market greatly helps with gold
- Building a 2nd-level Guildhall (the saving Blindness!)
- Kir, with the ducks, speeds up on the Flying Snakes 23x5x0 (Flag 27x4x0 and 6x34x0)
- Resource gathering from the necromancers (hiring/firing several heroes)
- Building a Skeleton Machine in the Necropolis 3x34x0 and transforming the Hydras and Red Dragon into Bone Dragons
- The Tesla magician 0x35x0 gives 10 Devils
- We break through 16 Hydras with Devils (using a pocket on the battlefield) and get 5000
- Kir teleports behind the city of Mavra Drakon, speeds up on the Flag 29x25x0, and frees the prisoner - Rasus
- We hire the Bookworm Coronius in the Castle, level him up, and teach him Starfall, Restoration, etc.
- Inthay delivers all the magic to Rasus
- Rasus takes the Dragon Utopia and attacks Drakon
A total of 32 heroes were used (1 ran away, no double hiring)
Final battle: