If natural defense kills, then I don't even know... how to describe it so that it's clear whether it's a defense or just an attack? If the killed person is killed by the Mafia, they will easily figure out which role is responsible for the death of their comrade. Although, maybe that's what it should be, I don't know.
Also, questionable benefit.:smile48: It would be better to add these 50% to the natural defense (100% defense or 50% in case of ignoring natural defense). Otherwise, I suspect that the Queen will alternate between using Pollen and skipping a turn. There is definitely more benefit.:D
I understand that Arko calculated the balance and everything, but I also doubt that I will heal anyone, given a 50% chance of success. It's some kind of useless ability.
As is the ability to "not leave clues with a 50% chance" when targeting someone from the Mafia. But it's clear that this Mafia member will probably not be taken into the team. At least you can choose before the start of the game who is being taken and who is useless.
By the way, Arko, will you tell us about the final composition of the Mafia team before the start of the game?
Added after 55 minutes
What about making it so that the Zombies don't recognize the Alchemist and the Hunter? Just puppets, that's all.
Explain, by the way, the relationship between the Zombie-Mafia member and their former team. They don't leave the Mafia chat, do they? So they know all the moves of one of the opponents. Is that right?
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.