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#312
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Palach HP
Palach (blue, Necropolis, Chaos, Chaos) def. JustObserver (red, Dungeon, Might, Might) 146 Spider.
We agreed to play in 3 restarts; Goshan bluffed well, and the opponent took 112.
We played the next game. I had a hidden stash of Liches, Vampires, and Skeletons, and one Consul. It wasn't a great start, but I started playing. Tamika helped a lot, and I also had a Tant. I took the hidden stash of Liches with Craig, 2 Hippogryphs, and 1 Kentaur, and I was happy to get 10 mana and 2 shields, losing the Kentaur. On turn 121, I immediately lost a Hippogryph in front of him for an artifact. I miscalculated the Necro-Hippogryph's attack power. I wasn't upset; I took the minimum Consul, then a Companion Necromancer. And I successfully got 2 more Consuls (3+2), slowly capturing villages, then ate another Consul, very close to the opponent's tier 3 castle, and wandered around in a small and poor treasure. In the third week, I built a tower, got a teleport, and flew. I went across the desert in search of happiness; the opponent decided to come to me. While he was taking castles, I was gathering bones. In the final battle, after slowing down the opponent, I cast mass haste, and with about 1200 skeletons, they moved into battle, along with 9 Angels, 30 Vivs, and other Necromantic creatures that were already there and not needed.
Thanks for the game!
There was an unclear situation at an average level when I revealed Goshan; I still haven't concluded whether it was the right restart or not. In the game, everything was slow; in the end, by the fourth week, there were no stats, no troops, and no magic; all hope was on Dimmer's help with 14 SP, an Earth and Magic expert, but it was difficult to take advantage of this while running around the map behind the opponent. Thank you for the game.

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