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"King of the Hill"

#442
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Juristis
02.10.2013 Juristis (red, Castle, Kaitlin, Mullich) def ProtosArchon (blue, Stronghold, Crag Hack) Jebus, 134
Average roads, found a couple of Cons on day 111, Mullich appeared, that was nice. Things got worse later; the roads turned out to be quite long. Besides the Cons, nothing interesting was found for 3 turns, and Mullich received a choice between healing and navigation on level 3. But on day 115, 3 Cons, 3 Hives, a market, and an Angel dwelling were suddenly discovered in different parts of the map, costing 10-19 magic creatures. Mullich has Earth magic. No artifacts.
On day 117, I took the Angel dwelling, placed them at home with the Stronghold (+stables). There's an armor.
122 - Pandora on 25 swords, a trio of Cons with Mullich, a level 0 Faфner attacks 2-4 Cons, maximum. -25 swords and 20 marks. I forget that I moved the hero away from the market and can't create a proper chain to the distant Cons and Hive.
123 - Mullich gains experience on an Angel before the Guardian (Earth magic experience, Guardian of the Orb). The army moves awkwardly towards the distant Cons.
124 - I only take 1 distant Con with Tamika, a trio. I also break the chains. In total, 15 Angels, 10 Vivs, 40 marks. I break the Guardian with Mullich, then immediately 20 Bone Dragons for a box worth 20k gold and a horde of Nags for 15 gold Ogres. The army goes home.
125 - I upgrade 6 Archons, a mini-Hive, then 14 Cyclops for a box worth 15k gold and Aerys, level 20 + scout in the treasure. Aerys gains Earth magic and Ranger experience.
On his turn, Crag attacks his Guardian (20-49 Bone Dragons). I destroy them all with the scout.
126 - Hive to 8, all fire with Aerys, sandals +2 to everything, Enian level 20, a trio of Utopias with this Enian, they give boots +15%, a shield +4 to everything, and a red orb. I attack with Aerys (Mullich is out of mana) but forget to give him the chains.
Crag has 4 Griffins, 3 Angels, 50 Wolves, 21 Gold Ogres, a horde of Gold Orcs, Goblins, 3 Vivs.
Aerys has 6 Archons, 9 Angels, about 20 Vivs, and 35 marks.
The stats are roughly equal, I have more mana, Crag has tactics. I fought the battle rather poorly (although it didn't decide anything), I lost 2 Archons, marks, and a couple of Cyclops. Crag bought himself out with Griffins and Wolves.
Then I finished the treasure, took the Earth magic book, about 5 Hives, a Gladius, a box with 15 Thunderbirds, 2 libraries. On the third day, I went to the opponent with Mullich, the red orb, and chains. On day 134, the second Fortress, 17 Archons, and 58 Vivs left no chance.
Thx for playing!

I confirm. Had an OK map with another Stronghold town, 2 Utopias, a Behemoth, a Roc, and 2 Ogre dwellings, 3 Hives, and Cons. But the roads were really bad, and one was blocked near the town, so I was slow in developing. I managed to take the Behemoth dwelling and one Ogre dwelling in week 1; for the rest, I had no movement and gold. Early in week 2, I had problems with a lack of gold, so I was forced to take 3 Black Dragons with a modest army. Big losses there and shitty artifacts. After that, I needed to take some more fights to get experience slowly, so I broke on day 125, and it turns out that was too late. Thx for the game.