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My favorite faction in Disciples 2.

#21
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zabuza
The "Mountain Clans" are always drunk!
And by the way, regarding the most overpowered factions. The most overpowered faction is... the undead. We upgrade the hero with paralysis, place 2 warriors of the highest level on the sides (paralysis on hit), 2 liches of the highest level behind them, and 1 ghost (paralysis on all). You attack the enemy's main castle, set up the formation, and go make yourself some tea. And then tell me that this isn't the most overpowered faction!

No. Not the most. Paralysis of warriors at the highest difficulty level is "a waste of time." The leader has the same problem. The Ghost (Shadow) - which attacks everyone with a 50% chance - is also not the most accurate and best option. It's better to stop the Ghost's development. But here's the problem. Without armor buffs, the squad will fall in almost one attack from a Guardian. Only the warriors will remain. That's the first thing.

Second. You can't always "upgrade" the leader with paralysis - the Soul Crystal artifact. The chance is 50-60%.

Third. A heavily buffed, strong squad with armor up to 90 will destroy the Guardian of the capital in any case. Dwarves will overwhelm with their resilience, the Undead with paralysis, Demons with petrification, Humans with healing, and Elves also with healing.

In general, you can destroy the capital with two first-level spellcasters - a Banshee and a Baroness. Of course, they need to be buffed for armor and accuracy.

Added 1 hour 12 minutes ago
zabuza
The "Mountain Clans" are always drunk!
And by the way, regarding the most overpowered factions. The most overpowered faction is... the undead. We upgrade the hero with paralysis, place 2 warriors of the highest level on the sides (paralysis on hit), 2 liches of the highest level behind them, and 1 ghost (paralysis on all). You attack the enemy's main castle, set up the formation, and go make yourself some tea. And then tell me that this isn't the most overpowered faction!

No. Not the most. Paralysis of warriors at the highest difficulty level is "a waste of time." The leader has the same problem. The Ghost (Shadow) - which attacks everyone with a 50% chance - is also not the most accurate and best option. It's better to stop the Ghost's development. But here's the problem. Without armor buffs, the squad will fall in almost one attack from a Guardian. Only the warriors will remain. That's the first thing.

Second. You can't always "upgrade" the leader with paralysis - the Soul Crystal artifact. The chance is 50-60%.

Third. A heavily buffed, strong squad with armor up to 90 will destroy the Guardian of the capital in any case. Dwarves will overwhelm with their resilience, the Undead with paralysis, Demons with petrification, Humans with healing, and Elves also with healing.

In general, you can destroy the capital with two first-level spellcasters - a Banshee and a Baroness. Of course, they need to be buffed for armor and accuracy.