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For example, I never liked the skills of magic, speed, and stone skin – let the spells be in magic – if you want acceleration (stone skin), make it a general skill – kill a slot for light magic and level up Wrath or Guardian Angel. Besides, if there's stone skin in defense, there should be punishing strike in attack. I'm for removing these skills or replacing them with others. And why give enchanted arrow to others? Let's give stunning strike and banshee scream to everyone – this could reduce the choice of game race to choosing how the creatures we lead into battle will be designed – this is about the need for individuality (the more, the better).
Added after 12 minutes
I also suggest adding a modification to the mod that changes the starting skills of heroes (without changing the specialization or the hero's composition).