Well, "watching what you say" is useful for everyone. For example, dear comrade, you went and said something like the following: WT is a platform that was originally designed to dumb down the game to simple triviality.
Meanwhile, the variety of gameplay moments in WT practically does not differ in quantity from the variety of gameplay moments in SoD. However, it's a different matter when it comes to the quality of these moments: in WT, the determining factor is still skill.
You wrote a lot, as usual, but rather pointlessly. You still didn't say anything about the Cartographer, the Hill Fort is completely banned by the rules. The rest is drivel.
It's also possible that the opposite situation could occur, where one player gets the goodies and the other gets the Cartographer, which makes some want to remove the Cartographer at the software level. But if we follow such trends, we would need to remove everything "superfluous": Obelisks, Cartographer, extra artifacts as mandatory, and even the contents of creature dwellings, etc. And that is the path to WT.
Instead of Obelisks, treasure chests, resources, and level 1-2 stacks are generated, and they are also guarded; you can easily lose to them and necro yourself. I've probably written this about 3 times in different threads, but apparently no one reads my posts :(
Please name how many times in your career you have dug up the Grail.
They are both completely banned by the rules of хв. What's the difference :confused:
To Javdet: well, it's not critical that something seems that way to you... But drawing conclusions based on the opinions of people who are authorities for you is not always correct. You need to use your own head sometimes.
The bit about the basin made me laugh, the depth of thought is astonishing...