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Voting on whether to ban the mapmaker and the Fortress faction.

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#25
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R55Max

What's wrong with a hill fort with restrictions? When you can upgrade creatures in it if the corresponding buildings are constructed? For some reason, one person having DD and TP in the guild and another lacking them isn't mourned (except perhaps in their own handkerchief), but a restricted fort is so terrible. Everything is imagined and exaggerated, especially in living SOD, where there is necro, where Mulligans and mages were unbanned and are now stronger, where hats are given in Dragon Utopia, and also there is more than one obelisk at a single respawn. This is a random generator; that's the whole point—to implement what you are given, not to play what everyone is given in equal amounts.

There is no need to impoverish the game into banality. All suggestions can be submitted to the designated platform - VT.
You wrote a lot, as usual, but quite pointlessly. You still said nothing about the cartographer; the hill fort is completely forbidden by the rules. The rest is graphomania. I'll highlight one phrase:
R55Max
Some suggested replacing obelisks. But they are actually needed (break-ups, necro, grail).
Instead of obelisks, chests, resources, and level 1-2 niches are generated, and they are also guarded; you can easily get broken on them or "necroed." I've probably written this about 3 times in different threads, but it seems no one reads my posts :(. And please tell me how many times in your career you have dug up the grail.
Psyche_7
They are both completely banned by the rules of ХВ. What's the difference :confused:
Javdet
The secret lies in the name of the poll items: "no, I don't want to turn SOD into VT". This phrase by default zombies true-SODers, and they are left with no choice.
:D Weak, weak true-SODers. Write "VT" on some dumplings and they'll stop eating them.
Не бійся коли ти один, бійся коли ти нуль.

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