Good! But if we have 3 opponents, what would you do?
It's much easier to choose the right army when playing 1vs1 than when playing against 3 opponents at once.
It's more difficult against demons... Again, when playing on a small map, a skilled demon player will develop a Gargoyle, as, like an Elf, they might be wary of weapon immunity. A good option would be: a warrior hero + Shadow + 2 Adepts; later, after gaining another leadership point + a Templar. Upgrade the Adepts to Spectres if the demon has a Gargoyle. If the demon doesn't have a Gargoyle, upgrade the Adepts to Deaths. As an alternative, developing Adepts into Liches could be a good choice, but it's not certain that you'll have enough experience, and you're unlikely to do anything against the demon with Necromancers.
And what about the fact that the Gargoyle has 60 initiative? And deals earth damage. The Marble Golem already deals 65 damage. Considering the low health of Death and Spectre, we deal 80 damage with magic and attack. It needs 400 experience for level 2. And 575 is needed for the Adept to reach Spirit. The Spirit's health is 75, which kind of hints at something. :smile51: Damage is 60? It won't even take down a Cursed Sorcerer. On a small map, developing into the Spirit branch = GG for the entire game. The best option would be to develop into any warrior branch. And put 2 paralyzers in the back.
P.S. And with prolonged development, the Succubus + Tiamat combination is a terrible nightmare for such Hordes. :smile04: