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09/24/2013 Grizvald (blue, Fortress, Tazar) defeated Slayzer (red, Inferno, Oktavia, Mariussa) in a mini-nostalgia game, 135. Game 2.
The roads are fast, the maps feature Castle, Dungeon, and Ramp layouts. There are hidden locations with Hydras, Flies, and Bulls (guarded by 20+ diamonds, and the Boots of the Dead helped :smile29:), which blocked the path to the Dungeon. Let's play.
First week: I broke through to the Castle and the Ramp. The Ramp was blocked, and I calmly stayed in the Castle. Meanwhile, I collected a lot of gold on the grass, and there was also a convenient external market. I took the Castle, and I set up a base of Angels on the respawn point, but there were 10+ Mages :mad:. As a result, Ducks are in the Fortress, and Angels are in the Castle :smile13:.
Second week: I'm running around, clearing out creatures, because there's a silly opinion that Quick units fight worse :D. I broke through to the Castle Treasury, where the road is blocked by the Hive guard. At the same time, Tazar almost lost an Angel in a tough battle :rolleyes:. Then I went to the Tazar Treasury, and I picked up some loot along the way. I delivered the quest ring and received 20k gold :) In the end, I captured a village, and not seeing any prospects in breaking through strong blocks for a second time, I defeated Tazar and almost reached the stables before the Ramp Treasury on turn 127.
Third week: I ran around my own Treasury, collected some Ducks, Pandora for 15k gold and 45 Griffin units. On turn 134, Tazar is defeated again in the Castle Treasury, I pass the troops along the chain, and at the same time, I upgrade Archons, and Tazar gets Boots and a +6 Knowledge Helmet. I defeat Tazar again in the village, I clear 100+ Swords for Pandora for experience, I see a Utopia and a bee farm of Hives around it :) On turn 135, I started collecting loot, and I dispersed Tazar (3400 moves). On my turn, the opponent surrenders.
P.S. The analysis showed that the game was one-sided.
Thank you for the game!