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#7
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theShevanesian
Will the SOD brotherhood show up for the VT-based SOD?
As the harsh reality shows, the VT project is dead. You can throw tomatoes at me, but there is clear evidence of this, apart from my personal opinion: there is a slow outflow of players from VT. Almost nothing of the innovations announced at the project's launch has been implemented.
As a regular participant in Tournaments, I can state: the only thing that keeps VT as the main tournament version is the presence of symmetrical templates (at the last CIS tournament, as far as I remember, it was the leader in the number of games played). And even here there is a catch: Ivor has long made a normal built-in generator for symmetrical templates, and asm has not been able to integrate it into VT for 2 years, as a result: Cobra and I played a buggy generation with one secondary and either 12 or 16 sides in Odessa. You could say we are idiots, but the situation, for example, was repeated in the game between Bayazet and Valenko as part of the team tournament on heroeswt.

The conclusion is simple: I suggest declaring SOD with the XD mod as the basic version for Minsk 2014, in addition to games on symmetrical templates. And let's all ask the baratorch to go against the principles and slightly influence the gameplay: make an optional ability to rebuild the GM - in my opinion, this is the only critical drawback of SOD. In a recent game with Mizrael: I had a TP right away in the tavern library, and he had 4 built GMs and a SoSo Pavliashvili.

:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:

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