22.09.2013 c0nn3c71nkK.ppL (blue, Fortress, Wystan, Wystan) def Captain (red, Stronghold, Gurni, Kyrre) panic 126
Roads are slow. The spawn was very favorable — 1 stack for Wystan, but upgraded archers, 2 units of Lizardmen, 1 Wyvern, and 2 units of Basilisks (the second one was burned late). On the first day, all this loot is picked up, a couple of crypts, a pre-max Medusa dwelling; Wystan levels up vigorously and visits stat boosters. On the second day, Wystan skips a turn deep in the respawn waiting for a split to the secondary hero, who turned out to be farther than expected. On day 124, I buy Lizardmen; with them, I break through 40+ Demons, 50+ Griffins. On day 125, a full batch arrives, I break through 4 gold piles, 50+ Diamond Golems to another passage, break through the guard of the Dragon Fly Hive, and prepare to take it. On their turn, they take the village on that respawn and spend the night there with their mage and army. Wystan has exactly enough movement points to attack. There was no chance in the final battle anymore.
Thank you for the game!