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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
I'm worried about new players and those who are just starting – understanding the interaction of links isn't easy, even for someone who once thought they knew the rules by heart. Is the regulation a protocol for conducting the game? Then the rules of the game should be separate. In my opinion, with the addition of rules for abstract general templates in the new rules, there is less intuitiveness (before, there were rules for 2v4v3 in a seasonal game and differences for other templates and other tournaments, which is almost immediately memorized). And I would also move the rating calculation, report format, and separate templates under spoilers – it would be much more ergonomic that way. [off] And since I've started dreaming, it would be good to reduce the rules by one and a half to two times, removing the restrictions on block, early encounter, and conflax, and simplifying the rest. Forcing a newcomer who wants to play to read 46856 characters is evil! [/off]