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Duel map: "Summon Ship".

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#21
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Hmm. To clarify the odd behavior of Blue, I started playing as him (starting from the southeast). I set the difficulty to "impossible," all cities are randomly generated, and the bonus is gold. The result: Red - Conflux, Blue - Necropolis, Brown - Rampart, Green - Rampart. My starting hero is Tant. That's good: the "Raise Dead" specialty is exactly what I need! However, as I expected, development on "impossible" difficulty for necromancers is very slow. Now things are going better with vampires and liches, but there's still a long way to go before they become truly powerful... ;) I'll see how it goes - now I'm doing it purely out of sporting interest.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)