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"Necropolis" - changes to creatures of levels 6-7.

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#365
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Actually... I wouldn't want to repeat myself for the third time, but okay.
Theoretically.

Have I changed anything for myself in the meantime? Have I made any unit overpowered?

This conversation is purely on a theoretical level for me. I don't understand why everyone thinks I'm going to "implement" any of this into the mod.

Whatever