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"Necropolis" - changes to creatures of levels 6-7.

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#331
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I'll repeat: Death Knights are NOT used on standard maps. The mod may not be compatible with campaigns – and you shouldn't play through campaigns with any mods anyway.
Regarding Presence: I can remove it. But then I'll have to give something in return and increase the stats. Let me know what you come up with.

Added after 1 hour 44 minutes
In short, thanks to our great moderators, we now have a separate thread.
I've moved the latest version of the mod to the second post on the first page.

Whatever