Play male templates. Templates that are used in the M-U tournament. With appropriate time control. Naturally, only all-random and 200% settings.
There is a template that perfectly fits this theme - hexagamirror. The game usually lasts 5-10 days, with many complex battles against neutrals and frequent clashes with the opponent, starting from day 113.
The downside is, of course, that without a War Talent, you can't generate a mirror map.
Sometimes, it's not skill that decides the game, but whether you guess the color or not. You can pay a lot for a red hero, but if you have enough money on the respawn points, a red hero can significantly influence the game. Or you can guess wrong and, having -5000-6000 gold against your opponent (a reasonable refund for the color is 2000-3000), you can suffer a severe financial setback.
As for the advantages, in my opinion, mages rule, perhaps even too much.
Summary:
1. A game that doesn't take too long
2. Action from the very beginning of the game
3. Skill decides the outcome
Зима 2011-12.