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A Recruit cannot cause damage by default – everything has been changed for the better in that regard.
Well, I don’t know, I repeat, I haven’t had this kind of problem. Of course, you get the town with at least a three-month head start, but that’s not fatal; a couple of weeks with the Tear of Ashera reduces this head start; and if you play on Recruit, it reduces it almost by half. That is, the enemies are only twice as strong as you.
Did you complete the Sphinx’s quest to level up? Did you get the Robe of Sar-Elam?
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In fact, I don’t even know how it can be made simpler. After all, the enemies have practically no towns, and the heroes have no more than 300 skeletons in their army. The only way to level the playing field is to get the town earlier, but that already breaks the map’s plot too much...
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I’ll launch it on Recruit now – I’ll play through it.