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"Новичок SUMMER-2013"

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#801
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shameonyou
08/27/2013. shameonyou (blue, Stronghold, Kreg Hack) def. Stratte (red, Inferno, Marius, Moner) Jebus Cross117

The opponent used up all his restarts, so I was in control. On turn 111, near the Castle, there were immediately 4 monster nests, a couple of goblin lairs, an outer market, and an 8-hero difference. Let's play.
As it turned out, not in vain. On 112, I take the scouting spell and see a monster lair behind the orcs, near the native village. I get boots from a skeleton :eek: :D. I have plenty of money. 113 - I take the monster lair, split up to start taking the nests. I scout out another monster lair. The situation is great.
114 - I kill 27 ogres for the first nest; it's a large one, so I don't attack it, and go to the next one near the goblins. It's just the right size - level 6. I position myself near the next one. 115 - the next nest has 8 vivs, then the one I left earlier - the maximum one - I take it, losing a viv, and of course, all the meat. I already have 25 ducks in my army. 116 - I fight 9 sultans for the next nest, losing a viv. The nest is level 6. Then I take the Nagash lair (level 4) with a Great Scroll, and Kreg goes to the Castle to buy a spellbook. Meanwhile, I find a 3rd monster lair :rolleyes: and build a chain there. On 117, the plan was to take the lairs, replenish mana in the main well, and position myself there near the Griffon-Unicorn lair for a push, but the opponent couldn't handle it and surrendered. Thanks for the game!

I confirm! Everything was good, but a lot of ranged guards in key locations slowed the pace down to the point of being impossible. I had to take risks, and that's how I lost. Thanks for the game.

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