25.08.13. Pit for LM (blue, random Castle, random Sonya, Luna) def Iamsamstan (red, random Tower, random Halon, Fafner), panic, 126.
In general, we played several games on panic with random towns; this one was more interesting.
111 - Castle came up, starting army excellent: 50+ spearmen, 20 archers, fairies, and gremlins. However, right at the castle exit there was an immediate block - 20+ gr. archers. Decided to skip a day, upgrade my archers, and then fight. Yes, we are playing, of course, because of Luna :).
112 - broke through, losing 2 archers and a few fairies. Grass ran out immediately. On the dirt - iron golems, played the fight somewhat foolishly, gave away ten spearmen and one archer. On the road there were immediately unpleasant shooter blocks, I bypass them. At the respawn - external dwelling for spearmen. Bought +1 ATB. Still only 4 heroes...
113 - the road to the secondary hero unexpectedly hits a portal and... ends. Found an external market and a few piles of gold, but the fifth hero just won't buy...
114 - everything becomes great, as two cons and several chests are discovered above the capital. Meanwhile, Luna doesn't give up trying to find a secondary hero off-road. A prison with Ain is liberated.
115 - a third cons is found nearby. Well, that's it, easy street...
116 - scouting reveals there is no secondary hero, but there is a sea... I liberate the last gold, prepare to transfer the army to the external spearmen dwelling.
117 - Luna sets up for splitting, the external spearmen dwelling is taken. Cavaliers and the citadel are built.
121 - I buy out my native hero, defeat Luna, stable, well to 90 mana (advanced intelligence already), run to the cons. Need +1 ATB and 1-2 griffins to start... And expert fire, naturally.
122 - level-up gives intelligence and knowledge... Frustrated, I immediately lose 10 archers in a stupid spot, not guarding against morale...
123 - I liberate and check all three cons. 2-4, 2-4, and 2. Well, I'll have to start with the far one...
124 - I take chest for experience. Fortunately, both fire and attack are given, so I can enter on a few fairies.
125 - I burn through a 2-stack guard; with angels any guard can be taken. The second turns out to be a 3-stack...
126 - and the third is also a 3-stack. I give the entire army to Tyraxor, who has been waiting at the portal for a long time, picking up a few money structures along the way. I kill a bunch of different neutrals, including a dozen angels guarding the passage to the treasure zone, race through two zones and appear at the red player's necro secondary hero.
They didn't expect me :)
Thank you for the game.
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