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#1444
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The_
18.08.2013 The_ (blue, random, Castle, Sonya, Mullich) def numOne (red, random, Necropolis, Charna, Charna) 2sm4d(3) 214.

Yes, indeed, it turned out to be an interesting game!
Mullich, as they say, realized himself to the fullest.
I got dealt up top, but with one secondary (swamp), though I have Charna, several stat boosters nearby, a stable, I learned Logistics and picked up +10% to Necromancy behind the griffins. There was also an external dwelling of skeletons and, basically, that's it. I placed horses in the Citadel on the first week, upgraded the secondary, gathered some skeletons, killed the Dwarf Cottage on week 2, and head out to the opponent through the underground. Right at the start of the second week, the mashup begins — I love this — early encounters :). The first battle was winnable regardless — the opponent attacked there and simply had nothing to kill 200+ skeletons, but after that it got harder, even though I got +2 angels, but the opponent upgraded 75 pikemen and bought some more native troops, while I only have angels and skeletons and almost no mana. This is where the +2 to speed fully manifested itself, when I just had to stand and wait until the retaliation was triggered and they attacked — unpleasant (I never found Haste). Although overall I fought pretty well nonetheless, I buy back in. After that it was just machine-play — I killed 4 Dragon Utopias, a few Hives, but in Final Battle I was still far behind Mullich in machine and stats, plus I allowed him to upgrade the ducks... Although even without the upgrade, there was probably nothing to catch there — +4 speed, advantage in stats, and the red orb sealed it.

Thanks for the game!
I'll get my revenge sometime. ;)

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