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#1585
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Radionich
I couldn't find anything about quests, but thanks anyway.

Added after 19 hours and 13 minutes
Okay, since I couldn't find a manual, maybe someone knows how to create a quest using scripts. A specific hero must reach a specific area; there is no reward; the main thing is the quest itself. And also, if scripts can only be written in map properties, then why are there script tabs in cities and other objects?
1) Use the REGION_ENTER_AND_STOP_TRIGGER trigger.
2) These scripts are called in case of a battle with (or against) a given object. (example: the last mission of the last campaign of the original game.)
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